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A first-timer’s GDC take-away

Tom Salta, Paul Lipson, Marty O'Donnell, Chance Thomas and Laura Karpman

Tom Salta (H.A.W.K.S), Paul Lipson (Iron Man 2), Marty O'Donnell (Halo), Chance Thomas (Avatar) and Laura Karpman

Not a particularly hefty guy, I was truly surprised to find that I’d lost 3 pounds while attending the Game Developers Conference (GDC 2010) in San Francisco. 3 pounds in 6 days. As many people would kill to know how to do that (and I don’t much like killing), I thought I’d elucidate the three steps of my accidental accomplishment.
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with Brian Schmidt, GSC founder and presenter

with Brian Schmidt, GSC founder and presenter


Who wants to work in game audio? Well, I do.

Game audio (every sound and musical element in a video game) has grown exponentially from its humble beginnings just a couple of short decades ago. It has become the area of the audio industry that is most driving technological innovation, consumer electronics development and attracting some of the most talented people working in audio today.
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